|Janken Battle: Paper beats Rock!|
The result (rock, paper or scissors) is chosen randomly, with equal waiting for the 3 choices by default as you would expect. However, an option for "advanced" users (if you could call them that) allows you to change the percentages, skewing the result towards your preferred choice. Or, select a result outright by swinging the percentage to 100% for that choice, leaving the others at 0%.
|Janken Battle: Strategy control|
• Bluetooth wireless play
• Remote Internet play
• Live in-game voice chat
• Online Leaderboards
The graphics & sound (and let's face it, gameplay) are still fairly basic, just what I could put together to get a release out the door. I have a bunch of interesting ideas in mind which should really enhance the game and novelty factor, assuming I get a chance to implement them. I will probably push them out incrementally as time permits.
For now, Janken Battle is free, so no excuses not to grab it for a quick play. I have embedded iAds while I consider options for how best to monetize enhanced versions down the line.